<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          Global EditionASIA 中文雙語Fran?ais
          Lifestyle
          Home / Lifestyle / Z Weekly

          Gamers unite in ancient arena

          By Meng Wenjie | China Daily | Updated: 2025-08-06 07:54
          Share
          Share - WeChat
          Above: The winning team from Yunnan University holds their trophy at an e-sports tournament featuring players from China, ASEAN countries, Japan, and South Korea, held from July 24 to 27 in Guizhou. Above right: Audience members in cosplay and traditional Miao attire pose at the tournament venue. Right: Tsinghua University students compete intensely during the event. [Photo provided to China Daily]

          E-sports is evolving beyond entertainment into a career and cultural bridge, uniting young players across Asia in a historic setting.

          From July 24 to 27, the historic Qingyan Ancient Town in Guizhou buzzed with the rapid clicks of gaming mice and the cheers of college students.

          This 600-year-old fortress served as the stage for an e-sports tournament featuring Generation Z players from China, ASEAN countries, Japan, and South Korea, held alongside the Guizhou University E-Sports League series.

          As a highlight of the 2025 China-ASEAN Education Cooperation Week, the tournament brought together 23 teams from China, South Korea, and ASEAN countries to compete in the finals.

          "While Chinese players often focus on individual skills, South Korean players are known for their exceptional teamwork, clearly defined roles, and precise timing during team fights," said Zan Hao, a PhD student in applied statistics at Yunnan University.

          Despite facing tough competition and contrasting play styles, Zan's team fought hard and ultimately emerged as champions.

          Zan's story mirrors the evolution of China's e-sports scene. He started playing video games as a child and began following professional competitions in high school, a time when players would travel across the country on cheap trains, often paying out of pocket just to compete.

          Today, e-sports athletes enjoy growing recognition, though old stereotypes still linger.

          Zan recalled a moment after the finals when he and his teammates, trophy in hand, hailed a taxi. The driver said, "Video games ruin kids. The government should ban them."

          "But things are changing," Zan said. "Many universities now offer e-sports majors. Beyond becoming professional players, more young people are building careers in areas like commentary, refereeing, and other roles in the industry."

          Zan's viewpoint is backed by data. Zhao Qiaoqi, head of the Guizhou E-sports Association, pointed out that China now has 500 million registered video game users and an e-sports industry worth 200 billion yuan ($28 billion), growing annually at a rate of 5 to 10 percent.

          "E-sports has become China's third-largest sport in terms of livestreaming and rebroadcast viewership, right after soccer and basketball," Zhao said.

          With the industry's expansion and growing recognition, Zhao said he has met many young people who aspire to become e-sports stars.

          But he emphasized that e-sports is much more than just playing video games — a misunderstanding still common among both young people and their parents.

          "Becoming a professional player isn't easy — it involves rigorous training and intense competition," he said.

          Hur Jun-ha, a 25-year-old student at Honam University in South Korea, shared a similar perspective.

          Growing up in one of the world's leading e-sports nations, Hur believes that early exposure to the gaming industry is a major factor behind South Korea's success in the field.

          "Nearly 70 percent of students in South Korea, from elementary school to university, spend their after-school hours at PC bangs (gaming cafes)," he said. "But despite this widespread enthusiasm, making it to the top is like finding a needle in a haystack."

          Hur added that South Korea's e-sports scene also benefits from a mature and well-structured training system. At his university, for example, the e-sports program includes four specialized majors, covering areas such as e-sports equipment research, commentary, refereeing, and event planning.

          1 2 Next   >>|
          Most Popular
          Top
          BACK TO THE TOP
          English
          Copyright 1994 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
          License for publishing multimedia online 0108263

          Registration Number: 130349
          FOLLOW US
           
          主站蜘蛛池模板: 久久精品国产亚洲av熟女| 久久AV中文综合一区二区| 少妇xxxxx性开放| 暗交小拗女一区二区三区| 久久99热成人精品国产| 亚洲乱理伦片在线观看中字| 日本亚洲一区二区精品久久| 精品国产人妻一区二区三区久久 | 亚洲av优女天堂熟女久久| 国产成人高清亚洲综合| 美女一区二区三区在线观看视频| 97人人添人人澡人人澡人人澡| 亚洲熟妇无码爱V在线观看| 亚洲欧洲日韩国内高清| 免费av大片在线观看入口| 国产成人亚洲日韩欧美| 久久久精品成人免费观看| 蜜臀av入口一区二区三区| 亚洲精品自拍在线视频| 亚洲国产精品美日韩久久| 神马午夜久久精品人妻| 国产一区二区av天堂热| 四虎国产精品永久免费网址| 18禁无遮挡啪啪无码网站| 四虎国产精品免费久久久| 国产精品99久久久久久宅男| 精品一区二区三区不卡| 亚洲伊人久久大香线蕉av| 一本一道av无码中文字幕麻豆| 97精品久久久久中文字幕| 99久久精品国产亚洲精品| 久久精品国产福利一区二区| 伊人中文在线最新版天堂| 亚洲第一视频区| 国产福利视频区一区二区| 在线免费播放av观看| 内射视频福利在线观看| 国产真人无码作爱视频免费| 1精品啪国产在线观看免费牛牛 | 中文字幕国产精品一二区| 亚洲乳大丰满中文字幕|