<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          US EUROPE AFRICA ASIA 中文
          Business / Industries

          Beyond big prizes, the harsh reality

          By MENG JING (China Daily) Updated: 2016-08-22 07:28

          Beyond big prizes, the harsh reality

          A young female player competes in a recent e-sports event in Taicang, Jiangsu province. E-sports are set for much bigger growth in China. JI HAIXIN/CHINA DAILY

          'Nascent' e-sports are already a rage as contests produce millionaire world champs, but experts strike a note of caution

          Years ago, at schools in China, teenaged video game players were seen as a bad influence on others. Both parents and teachers believed the games were addictive and dangerous that could potentially imperil the future of the next generation.

          Li Peng's parents were part of such 'believers'. But, the other day, they became converts to the growing 'religion' of video-gaming, and stayed up all night to watch and cheer their 20-year-old son as he emerged into a world gaming champion-and a millionaire overnight.

          Li triumphed at the world's most rewarding e-sports tournament (total prize money: a whopping $20 million-plus).

          Li's five-member team named Wings Gaming secured a record-breaking $9.12-million prize after winning the final of the 2016 International DOTA 2 Championships, held in Seattle, Washington, in mid-August.

          DOTA 2, short for Defence of the Ancients 2, is a game in which two five-member teams battle to conquer each other's base.

          "I've been playing online games since junior high school. But becoming the champion is still beyond my imagination. After all, the five of us formed a professional e-sports team less than two years ago," said Li of the Chongqing-based Wings Gaming.

          Beyond big prizes, the harsh reality

          Contestants at an e-sport event in Shenyang, Northeast China's Liaoning province, Nov 1, 2015. [Photo/VCG]

          Apart from becoming millionaires overnight, the team, whose average age is less than 20, received people's adulation fit for Olympic champions. Thousands of fans waved Chinese national flags at the venue, lustily cheered them to keep up their morale during the contest and followed it all up with a resounding standing ovation to salute and celebrate their victory.

          The glory on the world stage marks the coming of age of competitive or professional e-sports in China.

          The gaming boom has been fuelled by the rapidly increasing prize money at local tournaments, backed by heavy investments by software developers and gaming publishers. On top of that was the support of the Chinese government. Not surprisingly, e-sports have seen strong growth momentum over the past several years, said industry insiders.

          Kenneth Chang, deputy secretary of the organizing committee of the China Universities E-sports League, said, "The increasing prize money at e-sports events has attracted many players, even middle school students, some of whom are seriously considering professional gaming as a career option."

          According to a report from sohu.com, a major online news portal, total prize money at e-sports competitions worldwide reached $9.91 million in 2011. By 2015-end, it ballooned to $64.54 million, or up 551 percent over a four-year period, or around 138 percent year-on-year.

          Chinese e-sports players have been quick off the blocks in the race for all that prize money. As many as 117 professional gamers won about 7 percent of the total prize pool in 2011. In 2015, the corresponding figures were 393 Chinese professional players and 22 percent, the highest in the world, country-wise.

          Clearly, handsome rewards are attracting more players. But, there's something more happening here. Even the number of spectators and viewers has been rising steadily. Folks in millions, it seems, simply love to watch Chinese champs in e-sports action-a fact that brings joy to broadcasters, live streaming apps and advertisers alike.

          Fittingly perhaps, China's General Administration of Sport had recognized e-sports as the 99th sports discipline in 2003. It even set up a national e-sports team in 2013, in tune with the fact that the country's e-sports universe hit 127 million participants in 2015, the world's largest. Together, they created a market whose 2015 revenue reached 27 billion yuan ($4.07 billion).

          That's not to suggest the market has peaked. Far from it.

          Beyond big prizes, the harsh reality

          Audience watch large screens broadcasting the National Electronic Arena (NEA) Electronic Sports finals at the National Stadium, also known as the Bird's Nest, in Beijing, China, July 3, 2016. [Photo/Agencies]

          Zhang Yunfan, president of Perfect World Games, an online gaming company in Beijing that operates DOTA 2 in China, said e-sports in China are still nascent. "Just like basketball or football, the success of e-sports lies in the huge number of participants."

          Given the large player base in China, e-sports are set for much bigger growth, he said.

          Again, like in many other sports, e-sports require talent and dedication. "It isn't like traditional sports, but gaming, too, requires players to produce swift muscle response. A good player may need to click the mouse more than 1,000 times a minute. They need to train seven to eight hours a day," said Shen Rongjie, a professional e-sports player in Shanghai.

          Comparisons with other sports and sportspeople do not end there. "Very few players win big money from e-sports. A golden career of an e-sports player could last less than 10 years. After the age of 25, many of the gamers tend to lose their touch because they can't respond that fast anymore," Shen said.

          That's not all. Most of the professional players are those who had dropped out of school early. After their gaming career, they are likely to face challenges in finding suitable alternative careers and jobs.

          According to him, most of the 100-odd professional e-sports clubs in China lack a sustainable business model. "Well-known clubs can make money from advertisers and commissions if their famous players win big games.

          "Other clubs depend on the financial support of silver-spoon kids of China's rich entrepreneurs," he said.

          Beyond big prizes, the harsh reality

          Beyond big prizes, the harsh reality

          Hot Topics

          Editor's Picks
          ...
          主站蜘蛛池模板: 毛多水多高潮高清视频| 欧美日本免费一区二| 亚洲免费的福利片| 亚洲国产成人久久77| 97精品伊人久久久大香线蕉| 国产对白老熟女正在播放| 91精品啪在线观看国产91九色| 一本久道久久综合中文字幕| 亚洲成在人线AV品善网好看| 亚洲va精品中文字幕| 亚洲第一综合天堂另类专| 日韩全网av在线| 成人精品毛片在线观看| 在线高清免费不卡全码| 久久综合五月丁香久久激情| 国产一区二区三区麻豆视频| 亚洲精品自拍在线视频| 中文字幕乱偷无码av先锋蜜桃| 国产精品女同一区三区五区| 99久久国产综合精品女同| 久热天堂在线视频精品伊人| 实拍女处破www免费看| 潮喷失禁大喷水av无码| 亚洲国产欧美一区二区好看电影| 亚洲精品国产字幕久久不卡| 日本一区二区三区视频版| 国产精品毛片久久久久久l| 国产精品一区二区性色av| 日日摸夜夜添夜夜添国产三级| 国产成人免费一区二区三区| 强开少妇嫩苞又嫩又紧九色| 久久亚洲精品成人综合网| 小污女小欲女导航| 色哟哟www网站入口成人学校| 一个人免费观看WWW在线视频| 超碰人人超碰人人| 自拍日韩亚洲一区在线| 2021国产成人精品久久| 亚洲女同同性少妇熟女| 国产精品久久无中文字幕| 国产成本人片无码免费2020|