<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          US EUROPE AFRICA ASIA 中文
          Culture

          VR experience stores to boom in China

          By Liu Zheng ( chinadaily.com.cn ) Updated: 2016-03-15 16:32:32

          VR experience stores to boom in China

          An early adopter takes hands-on with the shooting game named "VR Shoot" that powered by SweetTech's "room-scale tracking" solution at the?China (Beijing) Attractions Expo 2016 held in Beijing, March 15, 2016. [Liu Zheng/chinadaily.com.cn]

          Virtual reality (VR) will no longer be the preserve of science fiction or a small niche in China.

          Since 2015, VR has spread its wings in a lot of areas, not only at the capital level, but also in the increasing number of commercial products launched in the market.

          "The market feels like it did on the eve of the first iPhone when it was unveiled in 2007," said Yang Tao, general manager of Beijing-based VR startups SweetTech. The company is expected to open its first ever VR experience store in July in Beijing.

          According to industry consultancy firm iResearch Consulting Group, this year, the Chinese VR market will exceed 5.6 billion yuan ($880 million) in revenue. That compares to a revenue of 1.5 billion yuan in 2015. It also estimates revenue is on track to break 55 billion yuan by 2020.

          By introducing VR-enabled entertainment equipment into theme parks and establishing offline experience-centered brick-and-mortar stores on high street, more consumer education approaches and venues are expected to be seen this year in the sector.

          "We are experimenting to create a new entertainment form, which is able to replace the traditional 4D cinema theater enabled by projection technology," said Yang. "But currently there are limited numbers of companies implementing the content distribution model on the market and the existing early adopters' feedback is not yet enough to fill the demand of VR companies."

          He Wenyi, founder of lekevr, a VR content distribution solution provider, pointed out that the brick-and-mortar VR store is a synthesis of cinema, Karaoke bar and Internet café. "Currently, to popularize the VR experience, establishing offline physical stores is the best way to feed the potential market demand," said He.

          Being a pioneer in the industry, the company has opened 1,000 experience stores in China and it just ended A-round financing with more than ten million yuan ($1,537,000). ?

          According to an industry research report unveiled for investors by China Galaxy Securities Research, normally an offline brick-and-mortar store requires a 30-square-meter room that costs 10,000 yuan in monthly rent. By taking off the employees' expenses that cost about 6,000 yuan monthly, if the daily visitor flow is able to reach 30 to 40 people and the service price is 30 yuan per head, the monthly net profit of one store will reach to more than 10,000 yuan.

          Due to challenges in building and managing the experience stores, hardware manufacturers in the VR sector are more willing to partner with distribution platforms with existing sales venues, such as Internet cafés, to push consumer education of the technology.

          Alvin Wang Graylin, who is in charge of HTC's VR business in China, recently spoke to media that the company is planning to open more than 100 VR experience stores this year. He also said the company is in discussion with partners like Internet cafés in many countries.

          Meanwhile, by comparison with the "console game culture" based around the couches of western families' living rooms, Chinese VR enterprises are keen on promoting a local strategy to attract more customers to get a closer look at VR products.

          Apart from brick-and-mortar experience stores, VR theme parks could also prove key for the market.

          "As long as the intellectual properties presented in the content are familiar to consumers, VR theme parks will be an important platform for content distribution and a way to monetize the technology," said China Galaxy Securities Research.

           
          Editor's Picks
          Hot words

          Most Popular
           
          ...
          主站蜘蛛池模板: 亚洲熟女精品一区二区| 艳妇乳肉豪妇荡乳在线观看| 国产精品乱码高清在线观看| 越南毛茸茸的少妇| 亚洲一区二区三上悠亚| 边吻奶边挵进去gif动态图| 国产永久免费高清在线| 操国产美女| 乌克兰丰满女人a级毛片右手影院 人妻中文字幕不卡精品 | 亚洲综合中文字幕国产精品欧美| 人妻激情偷乱视频一区二区三区| 色狠狠色噜噜AV一区| 国色天香成人一区二区| 亚洲av无码专区在线观看成人| 久久一区二区中文字幕| 亚洲精品成人网久久久久久| 98日韩精品人妻一二区| 国产av剧情无码精品色午夜| 又大又紧又粉嫩18p少妇| 亚洲精品综合第一国产综合| 少妇高潮久久蜜柚av| 国产免费踩踏调教视频| 日本亚洲欧美高清专区vr专区| 国产一区在线观看不卡| 国产精品白浆在线观看| 精品不卡一区二区三区| 超碰成人人人做人人爽| 精品精品国产国产自在线| 在线观看国产久青草| 日韩精品一区二区三区人| 国产精品国产三级国产试看| 国产成人av三级在线观看| 欧美国产综合视频| 国产自产av一区二区三区性色| 国产精品无码av不卡| 无码伊人66久久大杳蕉网站谷歌| 国产午夜精品一区理论片| 日韩综合夜夜香内射| 激情五月开心综合亚洲| 日本最新免费二区三区| 无套内谢少妇一二三四|